Assignment 2 Presentations
Reset
Branding & Visual Design
Recap, Q&A, Homework
Iterate & Refine
Based on class feedback, refine the work you've done so far within the Information Architecture and Wireframing & Prototyping units. Remember, the process is iterative!
Complete the Week 10 FigJam Module
10 Fundamental Usability Heuristics
User Testing
Reset
1:1s & Peer Crits
Recap, Q&A, Homework
Iterate & Refine
Based on class feedback, refine the work you've done so far within the Information Architecture and Wireframing & Prototyping units. Remember, the process is iterative!
Complete the Week 9 FigJam Module
Assignment 2 Presentation
Turn all of your work for Information Architecture and Wireframing & Prototyping into a presentation. You will have 5 minutes to present your work, so think about pacing and what you want to say. Pretend that your classmates and I are team members, executives, web developers, or any other project stakeholders. How will you present your work succinctly yet clearly so the project team understands?
Responsive Grid Systems
Figma Tour
Visual Hierachy
Reset
1:1s & Peer Crits
Recap, Q&A, Homework
Iterate & Refine
Continue to develop and refine any and all of the work you've done so far. Remember, the process is iterative!
Complete the Week 8 FigJam Module
Watch These Figma Tutorials
Reference the below Figma videos for additional support as you develop your wireframes. For more advanced prototyping techniques, I encourage you to do some self-learning. Figma's YouTube account has some great tutorials.
Site Maps
Reset
Navigation
Evaluate a Nav
Intro to Wireframes
Recap, Q&A, Homework
Iterate & Refine
Continue to develop and refine any and all of the work you've done so far. Remember, the process is iterative!
Complete the Week 7 FigJam Module
Watch These Figma Tutorials
So far, we've been using FigJam. Next week, we will start to use Figma. Watch the below tutorials (and feel free to practice using Figma) to prepare yourself:
Assignment 1 Presentations
Reset
Information Architecture
Content Strategy
Recap, Q&A, Homework
Iterate & Refine
Continue to develop and refine any and all of the work you've done so far. Remember, the process is iterative!
Complete the Week 6 FigJam Module
1:1s & Peer Crits
Reset
User Flows
Feature Planning, Prioritization, & MVP
Recap, Q&A, Homework
Iterate & Refine
Continue to develop and refine your personas and user journey maps. A reminder that next week’s homework will be turning these deliverables into a presentable format.
Complete the Week 5 FigJam Module
Assignment 1 Presentation
Turn all of your work for Product Concept & Research into a presentation. You will have 5 minutes to present your work, so think about pacing and what you want to say. Pretend that your classmates and I are team members, executives, web developers, or any other project stakeholders. How will you present your work succinctly yet clearly so the project team understands?
Peer Crits & Work Session
Reset
Competitive Analysis
Problem Definition
Recap, Q&A, Homework
Iterate & Refine
Continue to develop and refine your personas and user journey maps. A reminder that next week’s homework will be turning these deliverables into a presentable format.
Complete the Week 4 FigJam Module
User Research Synthesis & Deliverables
Reset
Peer Crits & Work Session
Recap, Q&A, Homework
Iterate & Refine
Continue to refine your product concept and interview plan/questions based on class feedback.
Complete the Week 3 FigJam Module
Product Concept Proposals
The Product Design Process: General Frameworks
User Research Methods & Deliverables
Reset
FigJam Tour
Develop a Research Question
Recap, Q&A, Homework
Set Up Your FigJam Space
Duplicate the FigJam Whiteboard Space. so you have your own workspace. Make sure you're in the shared class project folder. Right-click on the thumbnail of the [TEMPLATE] Core 1: Interaction Whiteboard Space thumbnail and click "Duplicate". Right click on your duplicated file and click "Rename." Rename the file so it has your name in it.
If you're new to FigJam and need an overview of the document UI, I recommend watching this FigJam Tutorial →.
Refine Your Concept
Based on class feedback, continue to flesh out your product concept. Collect any additional secondary sources as necessary. Update the Week 1 section in the FigJam Whiteboard Space accordingly. Treat this section as a scratchpad as you refine your concept.
Complete the Week 2 FigJam Module
Welcome to Core Interaction!
Reset
An Overview of Product Design
Recap, Q&A, Homework
Product Concept Proposal
Develop a concept for a web-based product that serves a social good. Be ready to present your proposal to the class.
Your presentation should include:
Create a Figma→ Account
Figma is a cloud-based, collaborative design tool that we'll be using to synthesize, wireframe, design, and prototype our project. Please sign up for a free educational Figma account using your New School email address.
How does code impact design?
What does it mean to think like a coder?
Reset
Intro to HTML
Recap, Q&A, Homework
Exercise 1: HTML Wiki
Part A: Practice your knowledge! Replicate a Wikipedia excerpt (doesn't have to be the whole page) using HTML elements. Try using HTML elements that reflect the text hierarchy of the wiki.
Part B: Using only one HTML element, replicate the very same Wikipedia excerpt from Part A. Think about how you're using the element, and how it affects the design.
Project 0: Class Website
Get the structure of your class website going. Design it using only HTML elements.
Submit a Website: Raw HTML
Submit 1-2 Raw HTML websites by posting them to this discussion. Be ready to discuss next class.Suggested Viewing: The Basics of HTML by Laurel Schwulst→.
This is optional, but I promise it's a calming/informative watch that breaks down how HTML works nicely.